add 初版程式碼
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"""
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Base Cog - 基礎功能
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開發者:唐宋
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"""
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import discord
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from discord.ext import commands
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from discord import app_commands
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class Base(commands.Cog):
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"""基礎功能 Cog"""
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def __init__(self, bot):
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self.bot = bot
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# --- Slash Commands ---
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name='info', description='顯示機器人資訊')
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async def slash_info(self, interaction: discord.Interaction):
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"""顯示機器人資訊"""
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embed = discord.Embed(
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title='📖 機器人資訊',
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color=discord.Color.blue()
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)
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embed.add_field(name='名稱', value=self.bot.user.name, inline=True)
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embed.add_field(name='ID', value=self.bot.user.id, inline=True)
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embed.add_field(name='伺服器數量', value=len(self.bot.guilds), inline=True)
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embed.add_field(name='成員數量', value=sum(g.member_count for g in self.bot.guilds), inline=True)
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embed.set_footer(text=f'由 Discord.py {discord.__version__} 驅動')
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await interaction.response.send_message(embed=embed)
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name='ping', description='測試機器人連線')
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async def slash_ping(self, interaction: discord.Interaction):
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"""測試機器人連線"""
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latency = round(self.bot.latency * 1000)
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await interaction.response.send_message(f'🏓 Pong! 延遲: {latency}ms')
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name='echo', description='回覆你的訊息')
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async def slash_echo(self, interaction: discord.Interaction, message: str):
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"""回覆你的訊息"""
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await interaction.response.send_message(f'🔊 {message}')
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# --- Prefix Commands (向後相容) ---
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@commands.command(name='info')
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async def info(self, ctx):
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"""顯示機器人資訊"""
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embed = discord.Embed(
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title='📖 機器人資訊',
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color=discord.Color.blue()
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)
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embed.add_field(name='名稱', value=self.bot.user.name, inline=True)
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embed.add_field(name='ID', value=self.bot.user.id, inline=True)
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embed.add_field(name='伺服器數量', value=len(self.bot.guilds), inline=True)
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embed.add_field(name='成員數量', value=sum(g.member_count for g in self.bot.guilds), inline=True)
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embed.set_footer(text=f'由 Discord.py {discord.__version__} 驅動')
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await ctx.send(embed=embed)
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@commands.command(name='ping')
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async def ping(self, ctx):
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"""測試機器人連線"""
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latency = round(self.bot.latency * 1000)
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await ctx.send(f'🏓 Pong! 延遲: {latency}ms')
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@commands.command(name='echo')
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async def echo(self, ctx, *, message):
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"""回覆你的訊息"""
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await ctx.send(f'🔊 {message}')
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# 需要注入 bot 變數
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async def setup(bot):
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"""註冊 Base cog"""
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await bot.add_cog(Base(bot))
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+153
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import discord
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import random
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import json
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import asyncio
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import datetime
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from discord.ext import commands
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from discord import app_commands
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from discord import FFmpegPCMAudio
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class Lottery(commands.Cog):
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def __init__(self, bot):
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self.bot = bot
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with open('./pokemon.json', mode='r', encoding='utf8') as jFile:
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self.pokeData = json.load(jFile)
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with open('./animate.json', mode='r', encoding='utf8') as jFile:
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self.aniData = json.load(jFile)
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self.getPokeCount = 0
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self.getAniCount = 0
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self.pokeList = random.sample(range(0, len(self.pokeData)), len(self.pokeData))
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self.aniList = random.sample(range(0, len(self.aniData)), len(self.aniData))
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self.stop = False
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# --- Slash Command with Choice ---
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name="建立抽選清單", description="建立寶可夢或動畫角色的抽選清單")
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@app_commands.choices(list_name=[
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app_commands.Choice(name="寶可夢", value="寶可夢"),
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app_commands.Choice(name="動畫角色", value="動畫角色"),
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app_commands.Choice(name="全部", value="全部")
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])
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async def create_list(self, interaction: discord.Interaction, list_name: app_commands.Choice[str]):
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if list_name.value == "寶可夢":
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self.pokeList = random.sample(range(0, len(self.pokeData)), len(self.pokeData))
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self.getPokeCount = 0
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msg = "已建立寶可夢抽選清單!"
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elif list_name.value == "動畫角色":
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self.aniList = random.sample(range(0, len(self.aniData)), len(self.aniData))
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self.getAniCount = 0
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msg = "已建立動畫角色抽選清單!"
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else:
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self.pokeList = random.sample(range(0, len(self.pokeData)), len(self.pokeData))
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self.aniList = random.sample(range(0, len(self.aniData)), len(self.aniData))
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self.getPokeCount = 0
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self.getAniCount = 0
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msg = "已建立全部抽選清單!"
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await interaction.response.send_message(msg, ephemeral=True)
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name="抽選清單", description="檢視所有抽選清單及目前抽選狀態")
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async def show_list(self, interaction: discord.Interaction):
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pokeCount = self.getPokeCount + 1
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aniCount = self.getAniCount + 1
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await interaction.response.send_message(
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f'寶可夢清單:共{len(self.pokeData)}個,正準備抽選第 {pokeCount} 個\n'
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f'動畫角色清單:共{len(self.aniData)}個,正準備抽選第 {aniCount} 個'
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)
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name="抽寶可夢", description="顯示題目,並於指定秒數後公布答案圖片")
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@app_commands.describe(t="倒數秒數(需大於5)")
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async def get_poke(self, interaction: discord.Interaction, t: int):
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if t < 5:
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await interaction.response.send_message("秒數需大於5秒", ephemeral=True)
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return
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if self.getPokeCount >= len(self.pokeData):
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await interaction.response.send_message("清單已抽取完畢,請重新建立抽選清單", ephemeral=True)
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return
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if interaction.user.voice and interaction.user.voice.channel:
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if interaction.guild.voice_client is None:
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vc = await interaction.user.voice.channel.connect()
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else:
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vc = interaction.guild.voice_client
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idx = self.pokeList[self.getPokeCount]
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poke = self.pokeData[idx]
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self.getPokeCount += 1
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await interaction.response.send_message(
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f'第 {self.getPokeCount} 抽\n{poke["name"]} \n倒數 {t} 秒,開始!'
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)
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await asyncio.sleep(t - 5)
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if not vc.is_playing():
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vc.play(FFmpegPCMAudio('countdown.wav'))
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await asyncio.sleep(5)
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await interaction.followup.send("時間到!")
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embed = discord.Embed(title="抽選寶可夢", timestamp=datetime.datetime.now(), color=0x34f4b4)
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embed.add_field(name="編號:", value=poke["number"], inline=True)
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embed.add_field(name="名稱:", value=poke["name"], inline=True)
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embed.set_image(url=poke["url"])
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await interaction.followup.send(embed=embed)
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await vc.disconnect()
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else:
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await interaction.response.send_message("請先加入語音頻道", ephemeral=True)
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name="抽動畫角色", description="顯示題目,並於指定秒數後公布答案圖片")
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@app_commands.describe(t="倒數秒數(需大於5)")
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async def get_ani(self, interaction: discord.Interaction, t: int):
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if t < 5:
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await interaction.response.send_message("秒數需大於5秒", ephemeral=True)
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return
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if self.getAniCount >= len(self.aniData):
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await interaction.response.send_message("清單已抽取完畢,請重新建立抽選清單", ephemeral=True)
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return
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if interaction.user.voice and interaction.user.voice.channel:
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if interaction.guild.voice_client is None:
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vc = await interaction.user.voice.channel.connect()
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else:
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vc = interaction.guild.voice_client
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idx = self.aniList[self.getAniCount]
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ani = self.aniData[idx]
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self.getAniCount += 1
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await interaction.response.send_message(
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f'第 {self.getAniCount} 抽\n{ani["animate"]} 的 {ani["character"]}\n倒數 {t} 秒,開始!'
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)
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await asyncio.sleep(t - 5)
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if not vc.is_playing():
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vc.play(FFmpegPCMAudio('countdown.wav'))
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await asyncio.sleep(5)
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await interaction.followup.send("時間到!")
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embed = discord.Embed(title=f'第 {self.getAniCount} 抽角色', timestamp=datetime.datetime.now(), color=0x34f4b4)
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embed.add_field(name="動畫:", value=ani["animate"], inline=True)
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embed.add_field(name="角色:", value=ani["character"], inline=True)
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embed.set_image(url=ani["url"])
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await interaction.followup.send(embed=embed)
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await vc.disconnect()
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else:
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await interaction.response.send_message("請先加入語音頻道", ephemeral=True)
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@app_commands.guilds(discord.Object(id=605678541530726421))
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@app_commands.command(name="停止", description="停止顯示總複習清單")
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async def stop_check_all_ani(self, interaction: discord.Interaction):
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self.stop = True
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await interaction.response.send_message("已接收停止指令", ephemeral=True)
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# Discord.py 2.0+ 的 setup 寫法
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async def setup(bot):
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await bot.add_cog(Lottery(bot))
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